faces

richard86uk

New member
whenever i attemp to sculp faces they always look so flat ive read articles and books on sculpting bt still cnt get it to look right has anyone else had a similar problem or any pointers how to improve?
 

green stuff

Active member
This article by Gaël should be a good starting point:

http://www.coolminiornot.com/article/aid/297

And a few more articles from his site :

http://mandragoreminiatures.free.fr/menututorials.htm
 

Einion

New member
Originally posted by richard86uk
whenever i attemp to sculp faces they always look so flat ive read articles and books on sculpting bt still cnt get it to look right has anyone else had a similar problem or any pointers how to improve?
How many have you tried? How\'s your sculpting going on other things?

If you\'re getting pretty good at sculpting other things and just faces are giving you trouble don\'t despair, it\'s probably just a perceptual problem and you\'ll get through it with practice. But if you\'re only starting out sculpting (and it shows) then be realistic about what level you\'ll achieve in a face.

Since you mention they\'re turning out very flat I\'d recommend you build up the face in stages, letting each stage harden before you do any more:
a blob first, just a basic egg shape is fine;
then add eyeballs and lips, thin strip to underpin the nose;
build up cheeks, maybe the brow, finish off the nose;
add ears, see if the chin needs to be enlarged;
hair last.

This is basically how the face was built up for this:

Mage_02.jpg


Detail views here.

Something you might find helpful would be to copy the head of something you have there - you can compare the whole thing or any feature from any angle with the one on the existing mini.

Einion
 

richard86uk

New member
my sculpting is nowhere near design studio standard bt id say its fairly good but then i dont knw and all i have to photo with is my phne cam which is compareable to a chocolate fireguard
 
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