Arydis
New member
I have made a Print N Play expansion module for Arcadia Quest. Check it out in the Arcadia Quest files section on Boardgamegeek.com and let me know what you think about it. I'd love to hear feedback from fellow AQ fans.
https://boardgamegeek.com/filepage/120145/monster-hire-aq-fan-made-expansion-module
Monsters for Hire (v. 1.0)
The Monsters of Arcadia are tired of standing around. Pay them to take out your enemies or just get in their way. Monsters are now for Hire!
Rules:
1. Once per turn, you may purchase a single contract from the Contracts deck for two gold. The gold may be paid from coins owned by your guild or from Discovery tokens found. If using a discovery token, the token is discarded and the money applied to the contract. Coins in excess of the contract price are lost.
2. Your guild may only ever hold one contract. You may discard your contract at any time.
3. At the end of your turn after activating your hero (or heroes), but before the start of the next player’s turn, you may use your contract as stated on that card. The contract is then discarded.
4. A single monster cannot be activated more than once when using a contract.
5. If a monster kills one or more heroes from a contract, the kill is considered in all ways to be a monster kill. All other guilds receive 1 gold coin and no quest awards are granted.
6. (*Added) Monsters will not attack other monsters when using a contract. However, should you choose, you may target your own heroes with a monster contract.
Contents
Contract Deck
24 Contract cards
3 Get’Em (one minor minion activation)
3 Group Attack (two minor minion activations)
3 Advance (two minion double movements)
3 Bumrush (three minion double moveemnts)
2 Big Attack (one major minion activation)
2 Hailstorm (three minion ranged attacks)
2 Sharpshooters (two minion ranged attacks at +1 die)
2 Beatdowns (three minion melee attacks
2 Bloodlusts (two minon melee attacks at +1 die)
1 Do It Yourself (1 villain or minion activation)
1 Buyout (Can be used to buy out another contract) - When another player uses a contract, this contract may be immediately played to take the contract and immediately use it’s text under the buy out player’s control. When the card is used this way, the player immediately pays an additional 1 gold.
https://boardgamegeek.com/filepage/120145/monster-hire-aq-fan-made-expansion-module
Monsters for Hire (v. 1.0)
The Monsters of Arcadia are tired of standing around. Pay them to take out your enemies or just get in their way. Monsters are now for Hire!
Rules:
1. Once per turn, you may purchase a single contract from the Contracts deck for two gold. The gold may be paid from coins owned by your guild or from Discovery tokens found. If using a discovery token, the token is discarded and the money applied to the contract. Coins in excess of the contract price are lost.
2. Your guild may only ever hold one contract. You may discard your contract at any time.
3. At the end of your turn after activating your hero (or heroes), but before the start of the next player’s turn, you may use your contract as stated on that card. The contract is then discarded.
4. A single monster cannot be activated more than once when using a contract.
5. If a monster kills one or more heroes from a contract, the kill is considered in all ways to be a monster kill. All other guilds receive 1 gold coin and no quest awards are granted.
6. (*Added) Monsters will not attack other monsters when using a contract. However, should you choose, you may target your own heroes with a monster contract.
Contents
Contract Deck
24 Contract cards
3 Get’Em (one minor minion activation)
3 Group Attack (two minor minion activations)
3 Advance (two minion double movements)
3 Bumrush (three minion double moveemnts)
2 Big Attack (one major minion activation)
2 Hailstorm (three minion ranged attacks)
2 Sharpshooters (two minion ranged attacks at +1 die)
2 Beatdowns (three minion melee attacks
2 Bloodlusts (two minon melee attacks at +1 die)
1 Do It Yourself (1 villain or minion activation)
1 Buyout (Can be used to buy out another contract) - When another player uses a contract, this contract may be immediately played to take the contract and immediately use it’s text under the buy out player’s control. When the card is used this way, the player immediately pays an additional 1 gold.
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