Aaaaaand we’re late again.
Apologies (again). We’ve been working flat out trying to shave time off our delay each month and we were on track to make up around two weeks over the next couple of issues (which would have meant that by about issue 18 we should have been back on time and hitting the shelves around the 15th of each month). However with GAMA this month eating up yet another week of our time we have made the decision to adjust our release date to the 25th of each month – starting (fingers crossed) with issue 17 which should go on sale on or around the 25th of March.
What this means for you is business as usual (in fact given the release dates of the last few issues we’ll actually be earlier than normal). What this means for us is that after 24 hours of traveling we’ll return from Las Vegas to find a couple of pallets of magazines waiting to be packaged and shipped out – but hey! We wanted to release a magazine…
There has also been some confusion over issues 14 and 15 which I can only apologise for. Issue 14 was trapped in US customs since the beginning of December and has only just been released meaning that 14 and 15 hit almost simultaneously – causing some worry as the security of the future of the magazine. Have no fear! Everything is going fine, we’re just experiencing some (a lot) of problems at our end that have conspired to mount up – hacking attempts and viruses caused existing delays to grow, causing subsequent delays and so on. Once again I apologise and for everyone who is missing issues or has had any problems with orders over the last couple of months please re-email us as the virus problems meant that a whole swathe of emails were corrupted (this also applies to those people who sent us showcase entries – please resend them!).
Anyway, with all that out of the way here’s a rundown of what’s in issue 16.
PRIME, SYNTHA: METAL OVER FLESH – The second installment of Phil Walling’s in depth look at Syntha – this month individuals and vehicles.
BRUTE FORCE – Chris Fitzpatrick (Osiris himself) brings us the official strategy guide for the awesome, crocodile-headed, Sebeki!
RAGNAROK – An overview of Rackham’s new mass-battle game by Graham Clarke.
CLASSIC BATTLETECH, QUICK START RULES – Including record sheets, counters and even a hex-map!
DATA – The fourth scenario in Urban Mammoth’s Guxiss online campaign.
ALL ALONE IN THE NIGHT – A scenario for Full Thrust, ambush and defense of a NAC convoy, choose your side!
CONFRONTATION, THE WOLFEN OF YILLA, PART 2 – Graham Clarke continues his in depth look into Rackham’s dog-boys.
SPOTLIGHT ON: S.P.Q.ORC – PAX BOCHEMANNICA – The minds behind the insanely cool Flintloque have a new game on the way. Roman Orcs? What could be cooler?
MARYSE OF RUNEGATTERY ONE MINIATURE TWO UNIVERSES – Jeremie Bonamant’s follow up article for his Golden Demon winning conversion. This month: Painting.
STEP BY STEP, A GUIDE TO PAINTING CROCODILE GAMES’ SOBEKI – Marike Reimer brings the big-crocs to life.
Plus all the usual news, review, previews and the showcase of YOUR painted miniatures.
All the best,
Stay strong
Jamie
Apologies (again). We’ve been working flat out trying to shave time off our delay each month and we were on track to make up around two weeks over the next couple of issues (which would have meant that by about issue 18 we should have been back on time and hitting the shelves around the 15th of each month). However with GAMA this month eating up yet another week of our time we have made the decision to adjust our release date to the 25th of each month – starting (fingers crossed) with issue 17 which should go on sale on or around the 25th of March.
What this means for you is business as usual (in fact given the release dates of the last few issues we’ll actually be earlier than normal). What this means for us is that after 24 hours of traveling we’ll return from Las Vegas to find a couple of pallets of magazines waiting to be packaged and shipped out – but hey! We wanted to release a magazine…
There has also been some confusion over issues 14 and 15 which I can only apologise for. Issue 14 was trapped in US customs since the beginning of December and has only just been released meaning that 14 and 15 hit almost simultaneously – causing some worry as the security of the future of the magazine. Have no fear! Everything is going fine, we’re just experiencing some (a lot) of problems at our end that have conspired to mount up – hacking attempts and viruses caused existing delays to grow, causing subsequent delays and so on. Once again I apologise and for everyone who is missing issues or has had any problems with orders over the last couple of months please re-email us as the virus problems meant that a whole swathe of emails were corrupted (this also applies to those people who sent us showcase entries – please resend them!).
Anyway, with all that out of the way here’s a rundown of what’s in issue 16.
PRIME, SYNTHA: METAL OVER FLESH – The second installment of Phil Walling’s in depth look at Syntha – this month individuals and vehicles.
BRUTE FORCE – Chris Fitzpatrick (Osiris himself) brings us the official strategy guide for the awesome, crocodile-headed, Sebeki!
RAGNAROK – An overview of Rackham’s new mass-battle game by Graham Clarke.
CLASSIC BATTLETECH, QUICK START RULES – Including record sheets, counters and even a hex-map!
DATA – The fourth scenario in Urban Mammoth’s Guxiss online campaign.
ALL ALONE IN THE NIGHT – A scenario for Full Thrust, ambush and defense of a NAC convoy, choose your side!
CONFRONTATION, THE WOLFEN OF YILLA, PART 2 – Graham Clarke continues his in depth look into Rackham’s dog-boys.
SPOTLIGHT ON: S.P.Q.ORC – PAX BOCHEMANNICA – The minds behind the insanely cool Flintloque have a new game on the way. Roman Orcs? What could be cooler?
MARYSE OF RUNEGATTERY ONE MINIATURE TWO UNIVERSES – Jeremie Bonamant’s follow up article for his Golden Demon winning conversion. This month: Painting.
STEP BY STEP, A GUIDE TO PAINTING CROCODILE GAMES’ SOBEKI – Marike Reimer brings the big-crocs to life.
Plus all the usual news, review, previews and the showcase of YOUR painted miniatures.
All the best,
Stay strong
Jamie