Hello All..
Well, I managed to get a few more done and I'm looking for some feedback.
First up is my human monk from Dark Sword - http://www.coolminiornot.com/pics/pics16/img52ce0ba6f0fd1.jpg
I tried Bailey's white techniques for his Gi ( I think that's what it's called ) The base is my first attempt at realistic water effects, not sure if that's what is causing the lower scores. Let me know what you all think - good or bad.
Second is my redo of Borka.. http://www.coolminiornot.com/348683
With him, I think I got the blue skin shadows and highlights right, but added some reddish color to his face/lips/knuckles. Was this a mistake? He is scoring towards the higher tabletop side of the scale currently and I'm pretty happy with that since he's a tabletop piece. I tried the same white technique as the monk on the fur and tried out the NMM gold again on the cod piece and mace.
As I said, any feedback is welcomed. Thanks!
Khonner
Well, I managed to get a few more done and I'm looking for some feedback.
First up is my human monk from Dark Sword - http://www.coolminiornot.com/pics/pics16/img52ce0ba6f0fd1.jpg
I tried Bailey's white techniques for his Gi ( I think that's what it's called ) The base is my first attempt at realistic water effects, not sure if that's what is causing the lower scores. Let me know what you all think - good or bad.
Second is my redo of Borka.. http://www.coolminiornot.com/348683
With him, I think I got the blue skin shadows and highlights right, but added some reddish color to his face/lips/knuckles. Was this a mistake? He is scoring towards the higher tabletop side of the scale currently and I'm pretty happy with that since he's a tabletop piece. I tried the same white technique as the monk on the fur and tried out the NMM gold again on the cod piece and mace.
As I said, any feedback is welcomed. Thanks!
Khonner