I guess I should say that I’m basing my comment on all five pages on the site, not just the one shown here. For me there is way too much focus on digital colouring and texture techniques and far too little on form, flow, pacing, mood, penmanship, character individuality etc.
The odd panel may be quite pretty in isolation but that’s not what a comic is about. The artist, and quite possibly the author too, has an awful lot to learn about how to frame action and tell a story with pictures. There is no pacing to it, no narrative spark. The pages all feel totally hollow and static. I know dialogue may add a little to it but that can’t hide the lack of visual dynamism behind the action. The framing is also totally shoddy in many places. It’s all just so amateur looking when you compare it to the vast majority of comics out there, even rather average ones.
Perhaps Mr Seeley should have spent less time reading Photoshop manuals and more time studying the work and essays of masters of the art.
Still, if you folks like it that’s fine. I am pretty into comics and have read up on comic scripting and art a lot (stuff by Eisner, Moore, Miller etc) and I guess I’m judging what I see on a very different scale to many others here.
As for digital colouring, I think it’s great when done to enhance a solid core of other elements, but when the basics are missing from the art the final product just ends up looking like stills from a bad cartoon.