SCULPTING-works in progress

freakinacage

Well-known member
@phil - nice vampire. the feet rock!!

@cedric - as you can see i have used my pin vice to hold it so finger prints shouldn\'t be a problem - i used my fingers to put those bits on. i\'ve got plenty of gloves - working in a hospital, thats one thing i can use
 

philhynes

New member
Winged Vampire

Thank you, havn\'t added all the toes yet, but i\'m happy with the body shape. struggling to get a face i\'m happy with but must keep trying. Dont know whether to texture the wing membranes on the outside?
 

philhynes

New member
Winged Vampire

Head and helm added. Need to spend some time cleaning up the figure and adding details
img43bed3101890c.jpg

img43bed3a3c3a62.jpg
 

green stuff

Active member
@philhynes : nice vampiress there :). I think it\'s too late, but she might have needed more hips to accentuate her sensuality.

Here\'s my latest update :

OrcWarlordWIP4Front.jpg


Chainmail hell, here I come :p.
 

philhynes

New member
Winged Vampire

Thanks for the comments Green stuff. But your right, it is a little late to bulk the hips out now. I Like the ogre, looking forward to the finished item. The wings still need the inner membrane adding so excuse the mess but you can get an idea of the shape. Does my helmet look big in this?
img43c111f3ef44e.jpg
 

Klute

New member
Phil.......check out Gael\'s website for a tutorial on making wings......awesome tutorial it is. Im on my bro\'s pc so dont have the link handy. Mandragore I think the site is called.

Cedric....I assumed it would be covered. I still like to bulk out roughly to the right shape though as it makes it easier to keep proportions right later on.
 

quadrille

New member
Still, you need to consider the fact that you can\'t really sculpt as thin as clothing or chainmail would be on that scale, so making the body slightly skinnier than it \"should\" be isn\'t such a bad idea IMO.
 

Klute

New member
Originally posted by quadrille
Still, you need to consider the fact that you can\'t really sculpt as thin as clothing or chainmail would be on that scale, so making the body slightly skinnier than it \"should\" be isn\'t such a bad idea IMO.

Agreed.
I do think it comes down to personal preference really. Some people sculpt the body, clothing and outer layers in one go. I have tried this and end up with a blobby mess and much prefer a good body shape to work from.


EDIT
Phil
Dragon wings PDF

Mandragore Site
 

quadrille

New member
New project... This is going to be a Joan of Arc style character, mainly intended for the Empire (WHFB). Still pretty rough since I\'m only building up volume so far. I will add clothes lol

Joan_01.jpg


Joan02.jpg


Simultaneously with this, I\'m also sculpting the emperor Karl Franz on foot.. Pictures of that model later.
 

Holy Smigs

New member
what i don\'t get is why all these scupts of woman are always the same over curvy, uber-busted women from dirty cartoons...

yeah... i get it\'s the standard of beauty nowadays...
but types like Joan of Arc and the like were athletic women... with far more muscle tone and definition than what\'s scuplted today...

why this unrealistic obsession?
 
Originally posted by Holy Smigs
what i don\'t get is why all these scupts of woman are always the same over curvy, uber-busted women from dirty cartoons...

yeah... i get it\'s the standard of beauty nowadays...
but types like Joan of Arc and the like were athletic women... with far more muscle tone and definition than what\'s scuplted today...

why this unrealistic obsession?

Umm cause were all pervs lol

In all reality.. sexy really does sell well..
 

Patrick

New member
And if you want to research \"historically\" see any art by Mucha, Reubens, or any period photos from the 1800-1900. You will see that women\'s shapes were more curvaceous and full figured.

The aesthetics of trim, athletic and well muscled females is a product of late twentieth century marketing tactics telling women what they \"should\" look like rather than what most already do look like.

(edit to include sculpt comment)

Actually I like the figure from a proportion/anatomical viewpoint and especially like the back anatomy and shoulder blades. Very tough to render in greenstuff and still maintain a \"fleshy\" charactristic without being lumpy. Looking forward to seeing more.
 

quadrille

New member
Originally posted by Holy Smigs
what i don\'t get is why all these scupts of woman are always the same over curvy, uber-busted women from dirty cartoons...

yeah... i get it\'s the standard of beauty nowadays...
but types like Joan of Arc and the like were athletic women... with far more muscle tone and definition than what\'s scuplted today...

why this unrealistic obsession?

I can understand your point, I even basically agree that logically a female warrior would have quite a bit of muscles and quite an absence of curves. Now I do realise the sillyness in this argument (but do not underestimate it\'s importance): Where\'s the fun in that? If I want muscles I sculpt a dude. Women are a most welcome variation to that. Exaggerations and idealizations are standard in the minature business, as it is in the previously mentioned comic as well as CG areas. Women are curvy and men are muscular. In agreeance to the previous posters, this does sell well. Now this might or might not be objectification, but is this really the right forum for that discussion?

I do appreciate all feedback, but I would prefer something that has to do with the sculpting. :)
 

green stuff

Active member
Message original : Holy Smigs
but types like Joan of Arc and the like were athletic women... with far more muscle tone and definition than what\'s scuplted today...
When Joan of Arc wins her first victories, she\'s about 16/17 years old. She\'s the daughter of Jacques d\'Arc and of Isabelle Romée who were ... rich farmers. There is no historical representation of her (all the statues and paintings were done after her death if I\'m not mistaken) but I\'m not so sure she\'d fit your representation. Although she did go to battle, she was more a moral support and symbol to the french army than ... let\'s say a kind of Red Sonya ;).
 

quadrille

New member
Thanks Patrick btw for the comment on the sculpt. I just saw it lol. I too am most happy with the back, the front has some annoying anatomical errors that, combined with an armature problem, just might force me to redo the whole thing... I haven\'t decided yet though.
 
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