I\'m pretty much with Anders on this one. If the paint surface doesn\'t look smooth, then it won\'t look good on close inspection. But I\'m affraid Seb you might be mistaking paint surface smoothness and blending smoothness (as in a smooth color gradiation transitions).
Having seen up close Allan\'s and Cyril\'s minis, they are probably the smoothest paint jobs to date, and yet they have so much textures painted in. My point is, they paint smoothly but the surfaces aren\'t monochrome and are full of details.
Sorry to bang the nail like that

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I honestly think that if people want to paint something else than just \"toy soldiers\", then being able to paint a smooth surface should not be a goal they should aim for, it\'s an ability they should already have or quickly learn. The next step is usually adding micro-details and light effects, and working on scene compositions. After that, your imagination is your only limit.
This might seem a bit ... elitist, or pretentious for some, but I honestly think that painting smoothly can quickly be taught given the right conditions and should not be a barrier to be able to move on to the funner stuff

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