more fuel for the fire
I hate to get involved in debates like this, but here are my two cents:
-For quality, I have to say that as a long-time gamer / painter, I have noticed that GW quality has been improving... I think what people mean is that GW quality USED to be unquestionably the best in the biz. Now there are a number of companies making excellent models, employing awesome sculptors. GW\'s quality HAS NOT gone down... it\'s just that there\'s much much better competition than there was back in the old days.
-There has been some mention of Specialist games, but nothing of Forgeworld. Jeez, their sculptors are impressing the crap out of me. However, having built and painted countless FW models over the last 6 years, I have to say that whoever\'s in charge of quality control over there should be replaced. I\'ve had a number of badly MOULDED models delivered to my doors that should have been inspected by hand and disgarded long before leaving the factory. I\'m guessing that working with resin is much more difficult to get right, but these kits are pricey, and nothing is more disheartening than opening up a box of a much anticipated Super Heavy Tank or bomber, only to have to write the company for replacement parts, and then wait for delivery.
-the US design studio of GW has been making attempts to make a skirmish version of Fantasy and 40K for some time now, and really tried pushing it through the North American version of White Dwarf. Kudos to them. Part of the reason Confrontation is doing well is that people can start by playing small games of Confrontation, and graduate eventually to large-scale games of Ragnarok when they have enough models. My suggestion? GW should spend some quality time designing an EXPERT level version of Fantasy and 40K, with advanced rules at the skirmish level, in order to entice the older veteran gamers that have since left GW for more \"mature\" games, such as FoW and Confrontation.
-Lastly, no one\'s brought up any mention of the games and miniature lines that GW outlasted. Remember Target Games? Remember Heartbreaker? Remember VOR? VOID? Celtos? Cronopia? Clan Wars? Can anyone tell me what those companies did wrong, and how GW, Rackham, PP, etc. can avoid making the same mistakes?
Anyway, having said all that, some might say that I\'m a bit biased towards GW since I used to work at a GW store a long time ago, and still play at GTs and Rogue Trader tournaments to this day, but not to the exclusion of all else. I have a pretty nice Khador army for Warmachine as well, not to mention a growing Tir Na Bor force for Confrontation. More competition is good for the hobby in general, I say.
Kelly Kim
Sorcerer Studios