bgcdazzler's first ever mini WIP (a confusion of cockups and learnings)

ArchArad

New member
Dammit - just missed the 300 post! And I had huge hopes for a painting panda drawing (panda is my nickname among my friends).

I'll just have to keep bothering you with comments then. :p

The concern I had with your previous basing ideas for Maulg involved height. This looks great so far. And knowing you and your mad schemes it'll be awesome when finished!
 

bgcdazzler

New member
No worries Tero (you cheeky devil).

Arch: there's always post 400!

Here's the base with the holes filled in with filler. I don't like this bit because it all looks like a bit of a hodgepodge of stuff jumbled together. Hopefully it will make more sense once primed.

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And with Maulgy on:

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Excuse the arty nonsense, but my reasoning for the next bit is that I showed Maulgy to a couple people and there was no consensus on whether he is angry, contented, watchful, relaxed, or just confused. His pose is very ambiguous. And it got me thinking: if he's watching, what is he looking for? If he's relaxed, how can I add some sense of unknown threat?

So I figured I'd better add some - or at least try to. I decided I'd make a figure beneath the overhang. I want him to be similarly ambiguous - so you aren't entirely sure if he's hiding in fear from a watchful Maulgy or ready to attack an oblivious Maulgy.

Will it work? Well, I have no idea. I've never made this kind of figure before. Plus I've never made anyone at this scale. But Lord Sprogrot's given me the confidence to want to try it, at least. Here's where I've got to:

The rough pose and sizing: he should be roughly as tall as Maulgy (if he was stood up) but noticeably smaller/weaker.

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some Fimo on - Mr blobby! God this scale is so small.

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Adding some details:

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Agh! Every time I make some nice detail I smush up another bit. Fat legs much?

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So I decide to just do arms, body and head and then bake different updates, like I did with Sprogrot.

Here he is baked. He's very basic right now, and a bit thin, but I can start to add more details without squishing what I've done already.

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A size comparison with Maulgy. Hopefully smaller in stature, not in scale. Their poses echo each other in a way that I like; it suggests I'm getting some of that ambiguity right.

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And his rough positioning on the base.

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I'm happy with that so far - but he's completely blank. I need to figure out what he's going to look like. I'm thinking classic barbarian with a sword, loincloth and flowing hair - but having never made a human he might end up more of a plague zombie! Thoughts and suggestions are very welcome...
 

Digganob

New member
That is what I love most about your scenes, and a lot of other people here. You and them take the time to think it through and come up with more incredible ideas. Like taking his pose into consideration and adding the new guy down below is brilliant. This is turning out really great man.
 

Maenas

New member
Pretty amazing man.... starting to envy your natural skillset ^^'
I tried my skills at sculpting a long time ago with a 15mm elven archer.... mantaining proportions is super difficult If I don't recall badly and you seem to do it naturally here.... If I find that elf I'll took a macro shot of it and share it just for fun. ^^
 

bgcdazzler

New member
15mm? My god. How were you able to see it? Kudos for trying it - to be honest the bigger it is the easier it is. Sprogrot was much more forgiving than this little dude, and I imagine 32mm and 15mm are even harder.

It makes me wonder if it's true up the scale too; if so Michelangelo was no genius. Sculpting a 6ft tall David would have been a doddle.

I'd love to see a Michelangelo's Nurgle David, though...
 

Teronus

New member
Hey! That man is real cool bro. To me Maulgy looks like he his just getting up from taking a crap holding the axe like a cane for support, look at his face, hid knees.












ops forgot,

LOL


Serious, I think maybe he his staring at enemy lines from far away.
 

bgcdazzler

New member
Ha! Kinda wish I hadn't done his loincloth brown now. :sick:

Certainly explains the look of horror on the little dude's face, though!
 

ArchArad

New member
Personally I've always seen him as gazing out over his Kingdom. Possibly after having fought a battle. So dead bodies and carnage behind him. The quiet after the storm if you will.
 

bgcdazzler

New member
I know what you mean, Arch - unfortunately I've demoted him by taking his crown away.

He does have a kind of after-the-battle weary satisfaction to his stance, but for that I think he would deserve a BAM style weathered and bloodstained look, which a) I doubt I'd be able to pull off and b) means a repainted from the clean look I've given him. Not sure I can face that at this stage....
 

bgcdazzler

New member
In other news (I'm really jumping around different projects at the minute)... It's casting time!

to start with I drew a line down Sprogrot to estimate where the inevitable mold lines should go. I figured along his ears and places where you can easily trim would be best:

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this may be the last we ever see of Sprogrot (sob).

next I stole some Lego and made a base. I think Digga's idea was better here, but I don't have any plasticard or enough foam board.

Be careful not to use any of that Lego with holes in it...

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Next I stole some plasticine, also from the kids, and buried him up to the mold line guide. 'Looks like his grave', my wife said. I do hope she's wrong. I also put in holes with the end of a pencil - apparently this makes 'teeth' in the mold that will help the two parts stick together.

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and build the Lego up higher to make the frame for one side of my 2-part mold:

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then mix some silicone and pour from up high, as it apparently helps get rid of bubbles. I got this completely wrong measures-wise: I underestimated the amount - twice - and had to scramble around making three batches. Hopefully it will be alright - but this is one big mold...

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then Leave to cure. I read that putting some clippers next to the frame and switching them on helps vibrate the mix and encourage the bubbles to rise; it is looking bubbly on top now so hopefully that is helping. Who knows?

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and that's where we are at the moment. I've lost the instructions so have no idea how long it'll take to dry; but it's merrily buzzing away in the background as I write this. Fingers crossed!
 

Digganob

New member
I usually let mine cure for around 24hrs. It probably cures quicker than that but I like to be safe. Mold should come out great, it's the casting that always freaks me out.
 

bgcdazzler

New member
2rhrs? You have far more patience than I do. I gave it about 10 hours overnight, then couldn't resist having a look:

peekaboo Sprogrot. There's been a bit of a leak but not too bad...

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Clear away the plasticine....

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And clean the last bits off. Now I'm ready for part two!

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Edit: or I could just spray paint it black and have it as a Han Solo tribute. I'm off to see Star Wars today with the kids, so feeling ready for inspiration!
 
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bgcdazzler

New member
So next I brushed some Vaseline (it was actually cocoa butter lip balm but still) over the set mold, to stop the next lot sticking to it and making one big solid lump:

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then poured the rest. I had just enough, thankfully. We'll see if it's worked tonight!

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Digganob

New member
Another trick is to set your poured mold on the dryer when it's running, but the clippers work too. Looks like you bout got it bud.
 

bgcdazzler

New member
The moment of truth...

so so the mold is set, and with a few grunts of effort manage to get it apart:

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at the cost of a broken Sprogrot. Sob.

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but a bit of glue and he's fine. So.... What about the resin?

ta da!

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i'm about 80% happy - a fair few mold lines but nothing serious, and the ears are actually better because they came out thinner than what I sculpted...

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but it's at the back you can see where it hasn't worked so well. The resin didn't displace trapped air so didn't do his helmet neck guard, and lost a bit of the fur.

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Neither is a deal breaker, but I think he was just too complex a shape to do all in one. Ah well, a good learning - I should probably cast bits like these separately next time and glue on afterwards.

I might try to put holes in the mold to allow air into these areas, or just leave them.

So, not the perfect Christmas present, but 80% on my first try isn't bad.

Right then: who wants one? :sinister:

I'll cast about six or so - PM me your address if you're interested in painting one up/adding your own helmet neck guard design/using it as a doorstop. My treat.
 
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