neonlights
New member
Looking at all the galleries on CMON, one thing that stuck me was not only the quality of the painting, but the quality of conversions.
When I first started out years ago, it seemed that only GW sculptors and painters were able to do amazing conversions using loads of different bits and GS to not only fill up the joints but add loads of other details, perhaps even whole limbs! Most conversions that you saw in Golden Demon back then were identifyable - ie if you knew the models well, you could almost figure out which bits were used for the arms, head, body, weapon etc. And then the rest was obviously milliput to make the joints seamless, with maybe a few extra embellishments.
Now, I\'m blown away by the 100% sculpts I see on here! Even \'conversions\' seem to be 90% GS with small bits of metal or plastic added on - it used to be the other way round!! :wow:
Looking at all the outstanding minis on CMON, it almost seems to me that not only is a superb paint job required, but for true orginality and that extra wow factor you need to have converted it, and not just glue various bits together but make stuff out of thin air! Of course I\'m not talking just about your average table top gaming piece, but the collectors and display pieces, especially competition pieces. Let\'s face it, if judges see 3 space marines with amazing paint jobs, 1 is a standard mini, 1 is a small conversion and the other is a 90% GS conceptualised sculpture - you wouldn\'t bet on the first 2!
What does everyone think? Is sculpting becoming as essential skill a skill as blending?
When I first started out years ago, it seemed that only GW sculptors and painters were able to do amazing conversions using loads of different bits and GS to not only fill up the joints but add loads of other details, perhaps even whole limbs! Most conversions that you saw in Golden Demon back then were identifyable - ie if you knew the models well, you could almost figure out which bits were used for the arms, head, body, weapon etc. And then the rest was obviously milliput to make the joints seamless, with maybe a few extra embellishments.
Now, I\'m blown away by the 100% sculpts I see on here! Even \'conversions\' seem to be 90% GS with small bits of metal or plastic added on - it used to be the other way round!! :wow:
Looking at all the outstanding minis on CMON, it almost seems to me that not only is a superb paint job required, but for true orginality and that extra wow factor you need to have converted it, and not just glue various bits together but make stuff out of thin air! Of course I\'m not talking just about your average table top gaming piece, but the collectors and display pieces, especially competition pieces. Let\'s face it, if judges see 3 space marines with amazing paint jobs, 1 is a standard mini, 1 is a small conversion and the other is a 90% GS conceptualised sculpture - you wouldn\'t bet on the first 2!
What does everyone think? Is sculpting becoming as essential skill a skill as blending?