Okay, it was games night. I had the army planned and it was a good setup. it put some fear into my opponent. He didn\'t use some of the units I expected him to but that\'s okay. It started well, with a unit of pink horrors scattering right in front of my incinerator. Buh-bye pink horrors. I did some damage to other units, too. Then it sort of went a bit wrong. One of his psychic powers forced one of my units to pass a leadership test otherwise fire on my own troops. I failed the test. That depleted my Inquisito\'s retinue enough for the rest to die the next turn. The second time I tried to kill the changeling, the same happened again, although not as much damage, but it bought him time for his Khorne units to arrive in too good a shape. I made one mistake, charging a dreadnought into combat against a nasty daemon who was in cover. D\'oh!, although that daemon was fast enough to have charged the dred the next turn anyway. I didn\'t manage to kill the flamers fast enough so they did a lot of damage. He made more saves than average so luck wasn\'t with me. So, I lost, again. lol
I thought, well, apart from that one mistake, I did everything right, maybe should have let him deploy first, though. All in all I just thought, not my day. Then I had a thought. I checked the dh codex. Crap! I forgot that my Grey Knight Justicar\'s had a leadership of 9, not 8. so my Inquisior would have lasted longer and I would have killed the changeling and had the chance to fire at the khorne units. So, stupid me!

:redface:
EDIT: One of the other folk thought I should have had my Grey Knight\'s usual psychic defence roll against that changeling anyway...