Ebonbuddha
Active member
I would rather have you as a GM. You Sound a lot fairere than some. A friend of mine in the US would make these PC killer dungeons and then brag about them at our local gaming store. The saddest part is people aplauded and urged hime on.
Originally posted by NecroN
Sure make me sound like a bad guy.
Okay this isn\'t something that I do often, unless running Paranoia.
There are two times I will use this technique. First being with a cheating player. I usually only game with good friends so it\'s usually doesn\'t piss anyone off, just gets the point accross.
The second is when the story would be better if a certain roll passes or fails. The whole point of roleplaying is to have fun and tell a group story. Sometimes the dice and rules can get in the way of that story so you fudge or ignore the dice at times. Usually I would just describe what happens and not use the dice at all. The only time I have to use the dice is when a certain player is playing, he insists on dice rolls being made for everything (some type of fetish I think). So that would be the player that I would use this on.
As for fudging to keep players alive. I will do this at times. Usually when it is my fault that they PCs are dying. Poor planning usually accounts for this. I work 6-7 days a week and only get to game 1 for 5 hours a week. This doesn\'t give me much prep time. Sometimes I will set up a scene and once the players get there it ends up I misjudged the difficulty of the scene. Made a mob too tough, or a trap too devious etc. This is when I will fudge in favour of a player.
I never fudge for a player if they are doing something dumb/out of character/against the other players. That is when you leave the dice where they lie and the players where they die.